Tone (@InOneProjects) header
Tone (@InOneProjects) profile picture

Education, Software, Game Dev, AI. Currently working on Summoners

Joined April 2026
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Replying to @JanOrszulik
This one is MUCH better!
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Replying to @JanOrszulik
The rapid fire weapon has a little bit of a liquid sound to it, like distorted water dropping. Not a huge fan. But the burst weapon sounds great
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Replying to @javpixel_art
For the textures/cabinet art are you using image_gen via astra or something else?
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Replying to @NicolasZu
This is really cool! I'm shocked at how many of these I've picked up by accident just reading agent outputs. Not shocked by how many I still don't know 🙃 Thanks for putting them together
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Replying to @Southers15
I've got a few too many servers at the moment. I wonder what the alternative to a game specific discord is. Asking that question now lol Something I copied (and am iterating on the look of, mine is bad right now) is this guy's github style updates on his website: teapawt.org/thepixelform/status/21…
“Observe due measure.” Hesiod I’ve been tracking everything I do for a while now. -Daily changes get logged -Mapped out all mechanics across the different modes -Tile colour shows the workload at a glance #indiedev
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Replying to @Southers15
Do you have any sort of a devlog which could show me whats been added since you entered this in vibejam? You're probably the only person who continued building their project that I'm aware of and it's come a long way
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Replying to @RealAstropulse
How does what you're doing differ from, say, running multiple threads at once using codex, and also building individualized tools for tasks? As in, I have an audio lab for in-game sound mixing which I can work on manually, but will also have 3-5 other tasks spinning at once.
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Replying to @Lizzergas
lol I feel like the only games vulnerable to this right now are the ones that are already shovelware. "Omg they copied find a needle in a haystack! The bastards!"
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Subvocalizing my pain to ChatGPT about dumping my girl cause she refused to put on the glasses.
We’ve raised $1.3M from YC & Afore Capital so you never have to type or speak again. Typing is slow. Talking into your computer is awkward. Subvocal fixes both Our glasses give you the speed of speech without you making a sound or touching a keyboard. It tracks your internal speech muscles with non-contact sensing and decodes silent, almost invisible mouthing into text at more than 200 words/min. Pre-orders are now live at: subvocal.co/preorder?utm_sou…
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Spells now managed via a spell book, combat spells both there and along the side for now. Deciding which I prefer or if both is good.
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Tragedy. Absolute legendary actor.
Legendary actor Sir Patrick Stewart has died at the age of 86
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Replying to @Lizzergas
Chop looks good! Some small adjustments of the axe on the others but solid!
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Replying to @IndieGameJoe
Wild to me to see the kinds of rabbit holes people can get sucked down. Definitely tasteful. Also definitely niche 😅
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Replying to @JanOrszulik
Are you embracing more of a subdued, "Not true to life silence but more subtle than starwars" kind of sound philosophy?
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Tone retweeted
Day 25/ We are doubling all usage limits for all Pro 100/200/500 tiers and Business Premium, effective today. We heard your kind feedback and won’t be reducing usage limits for Pro 200, so your Work and Codex usage will stay the same. We’re also going to continue offering extended limits for dots for now, and usage of your dot will still continue to be separate from your default usage. And we'll of course also keep shipping better models and other efficiency improvements that increase your effective usage over time.
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Replying to @wavedash
Will very likely publish Summoners once I'm ready to enter beta. Does wavedash have any sort of a non-compete as part of publishing?
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Replying to @re_skob
Has a vision for what to do in this emerged or is it more about the visual exercise for now? Still looking great. I'm picturing sort of a medieval mundane job kind of cozy/compelling simulator. Like taking jobs to collect magical ingredients in the forest, capture rare or special animals, and explore the world in a non-combat way. Could easily go the other direction though.
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