Patrick 'Lyall' Derbic (@Lyall_PD) header
Patrick 'Lyall' Derbic (@Lyall_PD) profile picture

Co-Founder and Executive Director for @Hytale @Hypixel Former @Riotgames and @HypixelNetwork I'm a mighty pirate!

Joined May 2020
Photo by Patrick 'Lyall' Derbic (@Lyall_PD)Photo by Patrick 'Lyall' Derbic (@Lyall_PD)Photo by Patrick 'Lyall' Derbic (@Lyall_PD)Photo by Patrick 'Lyall' Derbic (@Lyall_PD)Photo by Patrick 'Lyall' Derbic (@Lyall_PD)
Patrick 'Lyall' Derbic retweeted
About 5 days left to submit fan art, animations, and video tributes for the Technoblade documentary film! Thank you all for participating, he truly had and still has such an amazing community! Submissions: technobladeneverdies.com/
I'm honored to share that the official documentary Technoblade Never Dies is now in production! You can submit testimonials, fan art, animations, and so on here: technobladeneverdies.com/ When I got the opportunity to be part of this documentary, I had one special request: involve the Technoblade community! It's been a pleasure working with everyone involved to get this into production. After my first meeting with the director, Steven Lake, I knew he was the right person. He truly understands what Technoblade meant to all of us. Please check out the video on the website to learn more about his vision! For Hypixel and me personally, it was important to help make this documentary happen as a thank you to Technoblade and his family, a thank you for all the great memories and opportunities he gave us. I don't think I'd be where I am today without him. Even before the fame, he helped shape Hypixel behind the scenes and was such a good person to be around. It's also been a pleasure to work with one of Technoblade's artists, @jester_u, on the artwork for the website such a wonderful person! Please note that all of Hypixel's profits from this doc will be going to charity. My honest goal is for my two young kids to see this documentary, learn who Technoblade was to all of us, and get inspired. Again, thank you, Alex, for all the great memories. We miss you dearly. Technoblade never dies.
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Our first big content update is finally out and playable! Big thanks to the team for all their hard work over the past months. Now let's jump in-game and enjoy Chapter 1 and all it has to offer!
Hytale Early Access Chapter I: Out of the Breach AVAILABLE NOW!
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Patrick 'Lyall' Derbic retweeted
Hytale Minigames! The first set launches tomorrow (October 12th) at 10 AM ET alongside Chapter I: Out of the Breach! Cursebreaker Edition owners can claim their extra game copy to give away starting today in the account portal.
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Patrick 'Lyall' Derbic retweeted
Hytale Chapter I Releases OCTOBER 12TH, 2026
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Patrick 'Lyall' Derbic retweeted
One of the coolest things I’ve ever had the chance to work on! I can’t wait to see everyone’s creations. I’m sure all the fanworks will be amazing, knowing how talented you all are Go check out the site for the upcoming film and submit a work if you can! technobladeneverdies.com/
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Patrick 'Lyall' Derbic retweeted
I'm honored to share that the official documentary Technoblade Never Dies is now in production! You can submit testimonials, fan art, animations, and so on here: technobladeneverdies.com/ When I got the opportunity to be part of this documentary, I had one special request: involve the Technoblade community! It's been a pleasure working with everyone involved to get this into production. After my first meeting with the director, Steven Lake, I knew he was the right person. He truly understands what Technoblade meant to all of us. Please check out the video on the website to learn more about his vision! For Hypixel and me personally, it was important to help make this documentary happen as a thank you to Technoblade and his family, a thank you for all the great memories and opportunities he gave us. I don't think I'd be where I am today without him. Even before the fame, he helped shape Hypixel behind the scenes and was such a good person to be around. It's also been a pleasure to work with one of Technoblade's artists, @jester_u, on the artwork for the website such a wonderful person! Please note that all of Hypixel's profits from this doc will be going to charity. My honest goal is for my two young kids to see this documentary, learn who Technoblade was to all of us, and get inspired. Again, thank you, Alex, for all the great memories. We miss you dearly. Technoblade never dies.
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The mod browser is now accessible ingame. This and much more in our latest game update!
Hytale's Update 6 is now LIVE! 📢 13 weeks of pre-release went into this one. Headlining this update we now have our first version of the in-game mod browser, 4 separate Hardcore modes, new Creative Tools, and so much more! ▶️ Read it here: hytale.com/news/2026/8/updat… FEATURES & HEADLINE UPDATES - In-game Mod Browser - Hardcore Modes (4 separate modes to choose from) - Color Tool for Creative Mode (Coloring, Gradient, and Shading) - New Block Palette Presets - Networking Improvements - Gyro Controls - New cosmetic cape to unlock - Builder Tools now support selections of up to *16 million blocks*! - Players can now collide with rotated entities, opening up a slew of possibilities for modders and creators! Thank you for all your continued support and feedback! 💚 #Hytale
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Patrick 'Lyall' Derbic retweeted
Yesterday the @Hytale team posted about a test that the team was doing in preparation for Update 6. Today, I'm here to tell you what it was. In Update 6 we will be releasing network improvements that allow even more people to connect with their friends without needing external apps. This means that players that haven't been able to connect with friends because of NAT issues, will now be able to connect without needing to use other software, commonly Tailscale. We implemented a well-known set of protocols, called STUN and TURN to help connect players no matter where you are in the world, what your NAT type is, and who you're playing with. There are, however, still a couple instances where you may not be able to play with a friend. Specifically "Double NAT" does not work yet. This is something I, and the rest of the team, are actively exploring, and we hope to have a solution for it out in the Update 7 Pre-Releases. Thank you all for your continued conversations in the community about these issues, and I, alongside the team, hope that this makes it easier for all of you, and your friends, to play together!
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Patrick 'Lyall' Derbic retweeted
I am proud to announce to have implemented a fully physics driven 9k blocks ship in @Hytale. Wind force field, flag and joints movement, buoyancy and basic fluid simulation, walkable and controllable moving platform More technical details in the comments #hytale #hytalemodding
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Patrick 'Lyall' Derbic retweeted
📢 WE'RE HIRING! 📢 New role posted: Builder (Remote) Come shape Hytale's expansive world and build the adventures our players will experience! Join Hytale's build team and help lay the foundation for handcrafted structures, dungeons, towns, events, and points of interests that attract the players' eyes. If you love building and thoughtful environmental storytelling, we want to hear from you! Apply here: hytale.com/jobs#builder
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Patrick 'Lyall' Derbic retweeted
Hypixel's Ravengard Enters Public Testing July 31st. #hypixel
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Patrick 'Lyall' Derbic retweeted
🤯 Our largest blog post and development update is now LIVE! - 20+ Videos - 30+ Screenshots and artwork - 35+ Pages (when printed) worth of content diving into Chapter 1 and loads of stuff surrounding it! Take a look at our upcoming new dungeon, boss fight, new blocks and furniture, new gadgets, new cosmetics, and many more surprises. Check out what's coming to Hytale in the next few months! 👀 Read it here: hytale.com/news/2026/7/first…
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Patrick 'Lyall' Derbic retweeted
Hytale blog post coming July 17th, 10AM EST 📅 We'll go over Early Access Chapter I, what's shipping before and after it, and some major changes coming to the game! Worth marking the calendar for this one. Fair warning: we're going to spoil more than we normally would.
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Patrick 'Lyall' Derbic retweeted
Hytale Shared Source - Our Plan: We're releasing the full server source, the protocol, and all Hytale assets, even the stuff that never shipped! It will be on GitHub, with access modeled after Epic's Unreal Engine source: a valid game license and accepting the program terms will get you an invite to our GitHub org, where you can view, clone, and download the repo. Updates ship with every release and pre-release. You'll see a branch for each, pushed automatically through our CI/CD pipeline. We strip individual commits and author data for two reasons: to protect the team's privacy, and to keep the constant churn of our trunk-based workflow out of the public history. Next up, we'll publish the sources jar to Maven so you can browse the code right inside your IDE. On contributions: we won't accept PRs yet, but there's a path to opening them up. Honestly, we don't have the capacity to review them without tanking our own productivity, and in the age of AI we'd drown in volume. It's not that the contributions are bad. It's the sheer number. We've spent years in open source, and nothing kills the passion faster than PRs that sit unanswered. That's how a repo turns toxic, and we won't do that to you. Keeping it semi-public and license-gated also helps us moderate and reduce spam access and keep our lawyer happy while still giving the community the ability to see and use the code with Hytale. Here's the plan: we'll start with an invite-only contributor model for select community members. As that proves out, we'll promote the trusted ones to maintainers who can push PRs to the team. Once we have maintainers we trust, we'll open contributions to everyone, alongside a code of conduct. The legal framework was the hard part. We wanted to give you maximum freedom inside the Hytale ecosystem while stopping competitors from copy-pasting our code. It took far longer than it should have, but we're glad to ship it. This pulls the community out of the decompilation gray zone, for both the developer experience and the legal side. accounts.hytale.com/shared-s…
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Happy to be see another contest run by HytaleModding. From the community, for the community - these are the projects we love to support. If you enjoy modding Hytale, might as well join the contest :)
📢 Hytale's Third Modding Contest is here! 📢 Create a Hytale Mod in 7 days Compete for $5,000 (USD) in prizes, funded by Hypixel Studios! The best mods will be judged LIVE by @ItsBuddhaCat, @RyanHCode, @KweebecCorner, @Kaupenjoe and @_Hawkon! Starts June 15th. Learn more information about the timeline, prizes and more here 👇🏻 hytalemodjam.com/
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So much effort and dedication was put into so many of the participants of the New Worlds modding contest. I’m really impressed by what the community has delivered!
The results of the Hytale New Worlds Modding Contest have finally been announced! We’d like to take this opportunity to spotlight the well-deserved winners! 🎉 Thank you to all of the incredible modders who poured their hearts and souls into their projects. The amount of talent and creativity on display was truly mind-blowing. Your work has not gone unnoticed. ❤️ We want to offer a MASSIVE congratulations to all the winners! Visit our latest blog post where we reflect on this amazing event, talk a bit about hiring, and spotlight all of the fantastic winners. We’ve linked each project, so please take the time to check out each mod! ➡ hytale.com/news/2026/5/hytal… #Hytale
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Patrick 'Lyall' Derbic retweeted
Update 5 release lands Tuesday, May 26. Two weeks out, and more is still landing between now and then! A new Community Server Discovery is in. The friends list makes its first appearance on release. Controllers are in too (first iteration, more polish coming). There are new emotes, Trigger Volumes for no-code scripted encounters, prefab 3D previews, and a lot more across creator tools, audio, and QoL. Starting with Update 5, we're adding launcher version selection. Update 4 stays available for a few months, so modders and servers have runway to adapt beyond launch day. Full pre-release patch notes for everything that's landed so far (more to come!): hytale.com/news/2026/4/hytal… Modders and server operators: read the Modders Warning section at the bottom of those patch notes. That's your migration map. A new Semver mod compatibility model is on the way too. With Update 5 wrapping up, we're moving more and more developers onto content. We're also hiring aggressively, and the team is now entering full production on Chapters and major features that will reshape the game's future. Job postings go live this week!
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Patrick 'Lyall' Derbic retweeted
Just implemented a new building mechanic in Aetherhaven. You can now paint your buildings into existence with the Building Staff. #HytaleModding #Hytale
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Patrick 'Lyall' Derbic retweeted
WHO LET THE DOGS OUT? (it was us) In celebration of the Hytale New Worlds Modding Contest kicking off, we decided to release a mod of our own! Add 7 adorable new corgis to your game with our RELEASE THE CORGIS mod, available now: curseforge.com/hytale/mods/r…
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The first official Hytale Modding contest is here with a total of $100.000 in prizes. If you are a passionate modder, come join us and be part of this amazing event!
CALLING ALL MODDERS: Here’s your chance to win up to $10,000 for your Hytale mods! The Hytale New Worlds Modding Contest starts NOW, with $100k in total prizes spread across 65 winners🔥 Compete in the contest’s three different categories - Worldgen V2, NPCs, and Experiences - for a chance to win big and bring amazing new mods to Hytale.
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