BlockRooms 👾 (@_BlockRooms) header
BlockRooms 👾 (@_BlockRooms) profile picture

It’s not paranoia if the hallway's watching you back.

Joined June 2025
Photo by BlockRooms 👾 (@_BlockRooms)Photo by BlockRooms 👾 (@_BlockRooms)Photo by BlockRooms 👾 (@_BlockRooms)Photo by BlockRooms 👾 (@_BlockRooms)Photo by BlockRooms 👾 (@_BlockRooms)Photo by BlockRooms 👾 (@_BlockRooms)Photo by BlockRooms 👾 (@_BlockRooms)Photo by BlockRooms 👾 (@_BlockRooms)Photo by BlockRooms 👾 (@_BlockRooms)
BlockRooms 👾 retweeted
4/ And another one: BlockRooms is also live on Mainnet. The first fully onchain FPS game. Now playable for everyone on Starknet.
BlockRooms is live! After 3 months of hard work we are finally launching on mainnet with our v1 World's first fully on-chain FPS game running on a website that anyone can join and play, without even feeling like this game runs on the Blockchain. We are designed to onboard REAL gamers to starknet and we have massive plans to onboard all the UGC devs and gamers into the platform as time progresses. The goal is to keep the game 1) Streamable 2) "Memeable" Built with love thru incredible support from starkware and @cartridge_gg
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BlockRooms 👾 retweeted
Latest Gamefi projects discovered on @getmoni_io 👾 🕹️@PlayYumeDash: Pixel girls racing game—compete for leaderboard prizes, play mini-games, and earn OG roles via Discord, running on @monad 🕹️@VSProtocol: Extraction battle royale FPS built on @solana token/pay-to-win, fair skill-based matchmaking, and crypto economy powering sustainable gameplay 🕹️@SecondLifeAi: Solana battle royale where users burn $LIFE tokens for AI avatars to fight for survival, last survivor claims a Solana prize 🕹️@battle_codes: Esports meets DeFi—competitive gaming integrated with decentralized finance, powered by @Aster_DEX and @BNBCHAIN 🕹️@Playabl_ai: Prompt-to-play platform turning gamer ideas into playable in-game assets across different games 🕹️@huntertaleswiki: Community wiki and guide for Sylvaris’s expedition in @playhuntertales—hunters, items, quests, lore, and Crown Credit guides 🕹️@munchydotfun: Solana game where players munch, climb, and cash in—top 3 eat the fees, fun and competitive mechanics 🕹️@fractiondotskin: Converts CS skins into investable on-chain RWAs, enabling transparent fractional market access and zero custody 🕹️@landoradotgg: AAA Solana gaming ecosystem where users can own, sell, or rent virtual blocks 🕹️@bballxyz: Fantasy basketball played onchain, backed by AllianceDAO; beta packs and play now live 🕹️@GardenFarm_BSC: BSC play-to-earn game where players plant, grow, earn, and explore radiant digital gardens 🕹️@_BlockRooms: Fully on-chain FPS game running in-browser, world's first of its kind aiming for mainstream onboarding 🕹️@616ExpCorps: Animated battle robots project featuring unique, mission-ready units from the 616th Expeditionary Corps 🕹️@fluffleworld: Wellness and habit-building app built on @monad , focused on making good habits fun, social, and rewarding 🕹️@amcon_sol: Mission-based agent platform on Solana with training games, leaderboards, and creator rewards, coded in React.js. 🕹️@Conso_xyz: On-chain consumer graph mapping platform offering a Consumer Passport for gaming, socials, and on-chain activities, built on Walrus Protocol 🕹️@savali_escape: Play, earn, and collect $ESCAPE in a tranquil adventure game—offering a relaxing gateway while launching their coin and play-to-earn ecosystem
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2. Gaming @_BlockRooms launches the first fully onchain FPS game on @Starknet mainnet! It delivers smooth, web2-like gameplay where the chain stays invisible. Explore, shoot, survive and potentially escape in this groundbreaking gaming experience. teapawt.org/_BlockRooms/status/197…
BlockRooms is live! After 3 months of hard work we are finally launching on mainnet with our v1 World's first fully on-chain FPS game running on a website that anyone can join and play, without even feeling like this game runs on the Blockchain. We are designed to onboard REAL gamers to starknet and we have massive plans to onboard all the UGC devs and gamers into the platform as time progresses. The goal is to keep the game 1) Streamable 2) "Memeable" Built with love thru incredible support from starkware and @cartridge_gg
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BlockRooms 👾 retweeted
First fully on-chain FPS game on Starknet...👀
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BlockRooms 👾 retweeted
In the past 16 hours... we got 30k + views on X 1.5k+ unique site visits 250+ plays This number is 10x of our expectations. We went live on mainnet at 4.30pm yesterday Everything started super good we were getting awesome traction on our post but after 30 min the deployment started breaking, unexpected bugs were popping up and ultimately the paymaster I've setup fucked up People couldn't play but more and more people are trying to play We tried to fund the wallets for the folks who joined the virtual launch but no good me and @0xSuhass spent 6+ hrs fixing the issues and now it's better than ever A huge thanks to the @cartridge_gg folks for helping us fix the paymaster and @akashneelesh for sponsoring gas for @_BlockRooms we fixed the major issues and now you can def the game in a much better way! And that's it Good day folks!
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BlockRooms 👾 retweeted
Replying to @EliBenSasson
Advocate of a relatively smaller yet rapidly growing niche here - on-chain gaming. It might just be one of those stealth sectors, the potentiality is huge 👀
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BlockRooms 👾 retweeted
very nice @cartridge_gg controller with gmail login
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BlockRooms 👾 retweeted
Why build a fully onchain game? There are many answers — some controversial, some straight to the point for crypto natives. But to a classical Web2 gamer? None seem to click. When we started building @_BlockRooms, the goal was simple: serve crypto natives and the larger pool of everyday gamers. Which brings us back to the same question… Why fully onchain? I like to explain it like this: Running one bulb using a nuclear plant sounds absurd to the average person — even if it’s a huge engineering feat. But when you scale that from one bulb to a million? The story changes. That’s how I see onchain games. To sell them, you sell their story first. Create a safe space for crypto natives — and an even safer space for onboarders. The dream with @_BlockRooms? Bring the Roblox effect to games on @Starknet. And huge props to the folks at @ActualOnexyz - doing god’s work. Our team’s been grinding till 3 AM almost every night at @0xOutpost, and their support is what keeps us going.
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BlockRooms 👾 retweeted
he's coming back. (audio on)
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BlockRooms 👾 retweeted
First ever product video for @_BlockRooms 😅😭 Not the best actor in town, so brace yourself for some cringe af moments. But hey gotta start somewhere right? And obviously we had so much fun filming it. Dropping soon 👀
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BlockRooms 👾 retweeted
Building a fully on chain game like @_BlockRooms comes with its own challenges I have been exploring ways to reduce the number of transactions while maintaining everything on chain and I found a few ways to do that in starknet The most common one Account abstraction batching-> Create a transaction of multiple function calls and execute at once but it still requires multiple confirmations Application level batching-> writing batch functions within in the contract This can execute multiple actions at once within the contract with a single confirmation There is also infra level batching All transactions bundled into one batch and submitted to L1 Ethereum (I really need to do homework on this but it is possible)
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BlockRooms 👾 retweeted
Am I the only one left who keeps saying web3 game is inevitable? Where is my horde? 🙋‍♀️
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BlockRooms 👾 retweeted
fully onchain gaming is inevitable
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New zkVM just dropped, for mobile. Cairo M now e2e running on iOS / iPhone 13 mini, first shot for prover M is for Mobile
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