🧠 https://xitter.cf/t.co/i7zMYliuTB AI that does the work. You keep the approve button. 🕹️ https://xitter.cf/t.co/eLu679gnOA A lost 2000 game, rebuilt by AI agents in 10 days

Tennessee
Joined August 2026
amazing how expertly Peter Jackson translated Alan Lee's concept art to film. Look at the Elven carvings on the Doors of Durin!
The Fellowship entering Moria, illustrated by Alan Lee
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I played some of these demos to my wife and kids. They could NOT tell who the AI was! Outrageous.
We believe voice is the most natural way to interact with intelligence, so we created Dessa, the most authentic full-duplex speech model ever built. Talking with it feels like talking with a person…full of emotion, nuance, pauses, and a natural cadence. block.xyz/dessa
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This is amazing! What a great use of AI.
Hardware looks scary until you break it down into small steps. So I built an app that takes you through Arduino one circuit at a time. Made with Opus 5.5 learn-arduino-red.vercel.app
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Still can't believe this works. No One Lives Forever (2000) runs in the browser. Every bug a player reports now gets a "Go to the spot" button that loads the game and drops you exactly where they were standing, facing the same way. Built with Claude Opus 5.5. 🤯
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thank you @tinytechfox for the cool directory! I added my new little fun micro saas Shelf Help library cataloging tool to @Buildhop_io. valuable security scan as well. I haven't done a security audit and fix yet, so this was a helpful prompt.
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David Peyton retweeted
Replying to @levelsio
all that's left is to vibe code steak
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David Peyton retweeted
so we got flying cars before GTA 6 😂
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I still remember this CD and of course the Nelson Mandela face (my homeland featuring! 🇿🇦)
This was Google before the internet 😄
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First afternoon porting No One Lives Forever (2000) to the browser with Claude: 1:05pm every texture opens 1:18pm every level loads 1:52pm a level running in a browser tab 2:40pm the music plays AI feels like magic. Then came the real work: making it play like the original.
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Odd bit of history: Monolith released the code for No One Lives Forever (2000) back in 2001. But not the engine it runs on. (similar scenario to Unreal Tournament and Half-Life) So to get it running in a browser, I had a fleet of Opus 5.5 agents build a new engine that behaves exactly like the old one. Left: day one. Right: today.
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An overlooked and valuable addition to this is simply adding in rotation as you extend.
I'm once again reminding you that the low back extension is one of the best exercises for a strong and resilient body. I used to deal with chronic low back pain in my 20s and 30s. Part of my protocol was the McGill Big 3 (bird dog, McGill Crunch, side planks) to strengthen the muscles supporting my low back. Then I used the back extension to strengthen the hips, glutes, and low back. Just a word of warning: Overextending your low back on this machine will make things worse. Activate from the hips and glutes and don't go past activation. 2-3 sets of 6-10 reps are enough to keep my low back strong, healthy, and pain free for life.
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It's surreal seeing your 9 year old son enjoying a retro game you played around his age. But this time, hacked together with Claude Opus 5.5 in a week on a browser, lightning fast. Check it out playnolf.com
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amazing what agentic engineering, otherwise known as vibe coding can do. NOLF, an old 2000 game without a released engine, now on mobile, playable in the browser on lightning fast Cloudflare servers. we would have never imagined this back then! playnolf.com/
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also got it working on controller, but haven't tested.
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No One Lives Forever (2000) runs in a browser and mobile now (some bugs, but working on them). playnolf.com. All 16 missions (PS2 ones coming), nothing to install. Wanted to scratch my Millennial nostalgia lol. Enjoy!
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