I created @itchio! β–² https://xitter.cf/t.co/QcKK76QSbm β–² https://xitter.cf/t.co/vAKqk8GU2s β–² https://xitter.cf/t.co/8UViTa3ro5 β–² he/him

san francisco
Joined May 2011
What's the ticket ID, I can check it for you
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Replying to @iamtruk
I use it in a bunch of stuff. Any website I build, luarocks.org streak.club use MoonScript. All the games I've made are in MoonScript using LΓ–VE. More random stuff here: github.com/leafo?tab=reposit…
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leaf @ itch.io πŸ™Œ retweeted
✨ MANYMANCER ✨ find and transmute powerful items to survive in the endless dungeon torcado.itch.io/manymancer πŸ₯– #LD60 #LDJAM πŸ₯Ύ
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leaf @ itch.io πŸ™Œ retweeted
Not posted much about Melkhior's Tower recently because it's nearing completion and I don't want to give stuff away. Working on the launcher effect and title screen today. bitglint.itch.io/melkhiors-t… #melkhiorstower #playdate #gamedev #indiedev #pixelart #screenshotsaturday
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leaf @ itch.io πŸ™Œ retweeted
Hey! **raylib 6.2** is out! πŸ”₯ It was supposed to be a small patch version but it comes with +300 improvements from +100 new contributors! πŸš€ Release notes: github.com/raysan5/raylib/re… Windows Installer: raysan5.itch.io/raylib
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leaf @ itch.io πŸ™Œ retweeted
Kenney Shape is now FREE! (and it'll remain free, forever) ✨ Previously a paid tool, I'm releasing it as a gift to the community. Today's update will be the final one, with no further updates planned. That way I can focus on new software & projects! kenney.itch.io/kenney-shape
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leaf @ itch.io πŸ™Œ retweeted
This is how long it takes to start the itch app on a tiny 1.5ghz arm linux handheld with 1gig of ram
We vibe coded the Epic Games Launcher to be faster than the other guy. Don't believe us? Test it out for yourself in Preview: launcher.epicgames.com
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Made a funny lil 3D platformer in 3 days for the Mini Game Jam! You can play it for free in your browser ^_^ somehumbleonion.itch.io/he-f…
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leaf @ itch.io πŸ™Œ retweeted
15 seconds of in game action from Melkhior's Tower, my upcoming title exclusive to the Playdate. Can't give too much away, but the first iteration of all levels is now complete. 221 rooms in total. bitglint.itch.io/melkhiors-t… #melkhiorstower #playdate #gamedev #indiedev #pixelart
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Replying to @LudensLudonauta
Screenshot of a steam page but a link to itchio?
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Replying to @han_tani
It's a great game, been playing it recently on the itch donk prototype
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leaf @ itch.io πŸ™Œ retweeted
I added parkour to my brutalist building game! The Movement Update is out now, link below. #gamedev #indiedev
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leaf @ itch.io πŸ™Œ retweeted
I just released an early demo version of 'Maybe... I'll go to the beach' on @itchio hope you like it! link: bilgetbd.itch.io/maybe-ill-g…
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leaf @ itch.io πŸ™Œ retweeted
I matched the Steam autumn sale on Itch so all my games and my courses are on sale πŸ”₯
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Replying to @Ale_J_Andro @itchio
Awesome, reply with the link whenever you got it
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Yeah, as long as there is at least something hosted on itchio that lets someone play or try the game. Many devs use itchio pages to promote their full Steam launches
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Replying to @Ale_J_Andro
If you put your demo on @itchio I'll feature it on the homepage
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We did make some tweaks to the weighting of signals on the popularity algorithm because some people had reverse engineered a part of it and were cheating. This influences the overall ordering of things.
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