Path0 Gaming (@path0gaming) header
Path0 Gaming (@path0gaming) profile picture

🕹️ Indie studio creating retro-future games and experimental projects inspired by 8-bit/16-bit design. Devlogs, releases and behind-the-scenes development.

España
Joined July 2025
Photo by Path0 Gaming (@path0gaming)Photo by Path0 Gaming (@path0gaming)Photo by Path0 Gaming (@path0gaming)Photo by Path0 Gaming (@path0gaming)Photo by Path0 Gaming (@path0gaming)Photo by Path0 Gaming (@path0gaming)Photo by Path0 Gaming (@path0gaming)Photo by Path0 Gaming (@path0gaming)
🚨 LADDER MADNESS is OUT NOW for the ZX Spectrum 128K! Guide Blair through increasingly dangerous stages, face robotic enemies and take on bosses capable of changing the level itself. 🎮 Play / download: path0games.itch.io/ladder-ma… #ZXSpectrum #RetroGaming #LadderMadness
1
58
I’ve brought Path0 Gaming back to Substack. I’ve brought Path0 Gaming back to Substack. First article: Building New Worlds for Old Machines — how Ladder Madness grew from a small ZX Spectrum prototype into a finished game, and why old machines remain such interesting creative constraints. path0gaming0.substack.com/p/… #ZXSpectrum #Speccy #RetroGaming #retrogames #8bit #homebrew #IndieDev #arcade #Sinclair #ZXReposts #LadderMadness
1
2
33
Path0 Gaming retweeted
🇪🇸 🇪🇸 Congratulations Spain!! 🇪🇸 🇪🇸
7,815
23,519
921
297,116
12,604,751
Path0 Gaming retweeted
Mass drivers on the Moon will be awesome 😎
ELON MUSK: SpaceX will build a mass driver on the moon. "If you want to go beyond a mere terawatt per year, you have to go to the moon. So by having factories on the moon, building AI satellites and having a mass driver, which is the kind of thing you really need to learn about in read about in science fiction, but we're going to make it real. We're actually going to have a mass driver on the moon. And if you do that, you can go several orders of magnitude greater. You can go to 1000 gigawatts or more per year, and ultimately get to maybe a millionth, and then a 1,000th and maybe even a few percent of the sun's energy. I really want to see the mass driver on the moon that is shooting AI satellites into deep space just go like just one after the other. I can't imagine anything more epic than a mass driver on the moon and a self sustaining city on the moon, and then going beyond the moon to Mars, going throughout our solar system, and ultimately, being out there among the stars and visiting all these star systems, maybe we'll meet aliens. Maybe we'll meet see some civilizations that lasted for millions of years, and we'll find the remnants of ancient alien civilizations. But the only way we're going to do that, do that, do that is if we go out there and we explore, and this is the path to making it happen."
7,712
9,967
568
76,676
50,336,843
Presenting SIRIUS RUNNER, a brand new ZX Spectrum 48k game made entirely in pure 1982 Sinclair BASIC (No Assembler!). Watch the trailer! 👇 youtu.be/OPJHenWPybM 🎮 Play it free:path0games.itch.io/sirius-ru… #ZXSpectrum #RetroGaming #8bit #IndieDev #Homebrew
2
4
125
Celeste & The Sirius Connection: Climbing the 8-bit Matrix open.substack.com/pub/path0g…
1
2
43
"Is Celeste just a game, or an 8-bit ritual of remembrance? 🏔️💎 Watch the full video here: youtu.be/WN6YG-tS-wk
1
1
92
Probably would be a good idea to terraform the Moon first? I mean, having air to breathe is always a plus ;) @elonmusk
Civilization on the Moon!
32
Amazing stuff!!
For those unaware, SpaceX has already shifted focus to building a self-growing city on the Moon, as we can potentially achieve that in less than 10 years, whereas Mars would take 20+ years. The mission of SpaceX remains the same: extend consciousness and life as we know it to the stars. It is only possible to travel to Mars when the planets align every 26 months (six month trip time), whereas we can launch to the Moon every 10 days (2 day trip time). This means we can iterate much faster to complete a Moon city than a Mars city. That said, SpaceX will also strive to build a Mars city and begin doing so in about 5 to 7 years, but the overriding priority is securing the future of civilization and the Moon is faster.
1
27
That's awesome, thanks!
What, do you mean that you can get an actual #SEGA Game Gear and SEGA Master System game from @itchio ? Yes, you can get the ROM and the source code of my game Dangerous Demolition here: drludos.itch.io/dangerous-de… #gamedev #retrogaming #indiedev #OpenSource cc @Indie_RetroNEWS
1
1
1
65
Hollywood convinced generations of a dystopian future because happiness was too boring for movies.  We need better storytellers to show how our future will be abundant.
927
686
160
7,605
29,913,677
Path0 Gaming retweeted
Coming 2026... @idSoftware #evercade #doom
116
327
56
2,100
205,195
True indie doesn't follow paths; it creates them. ✨ @studiokobagame & @aeternathegame join forces to present FUTURE KNIGHT. A love letter to LCD handhelds, reimagined with modern action and hand-drawn art. 🖌️ Support innovation. Show some love to the Wishlist. 👇 store.steampowered.com/app/4… #FutureKnight #IndieGame #PixelArt #SupportIndie
58
246
60
1,024
116,342
In my latest video, I share an occult 101 style overview of planetary theurgy (in celebration of my book launch!), how to do planetary theurgy, and the mysticism of the planets. Watch it now: youtu.be/COaltDk7z38
3
43
2,676