Learning each day.

Joined June 2012
Sergio Escalada retweeted
En la nueva versión de #Evergine, el add-on incorpora soporte para 3D Tiles (b3dm, i3dm, pnts y cmpt), #renderizado del globo con múltiples capas de imagen y georreferenciación de entidades mediante latitud, longitud y altitud. 📍 ¡Descubre más detalles de este nuevo add-on!👇
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Evergine 2026 is here with new Cesium integration, AI-assisted tools in Evergine Studio, GPU-driven rendering improvements, and major performance upgrades for industrial real-time 3D applications. evergine.com/evergine-2026-m…
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Evergine 2025 Major Release is here. A big step forward for industrial 3D visualization and digital twins: • PointCloud Add-on • Native IFC, USD, CAD runtimes • WebGPU support • KTX2, Mesh Shaders, ARM64, Android SDK 35 Learn more: evergine.com/a-new-evergine-…
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Sergio Escalada retweeted
🚀 Evergine 2025 is here! 🚀 Our latest release brings major improvements: ✨ Gaussian Splatting support 🩺 New DICOM Add-on 🎥 New Evergine Runtimes (Images & Videos) 💡 Subsurface Scattering 🧪 Evergine.Mocks for unit testing 🌐 Web developtment & AI asset generation upgrades
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Sergio Escalada retweeted
¡La 1ª versión de #Evergine 2025 ya está aquí! ➡️Nuevo Add-on de #GaussianSplatting y #DICOM ➡️Nuevos cargadores en runtime ➡️SSS ➡️Mejoras en la generación de Assets con #IA ➡️Nuevo diseño para Standard Effect ➡️Mejoras para desarrollos Web ¡Descúbrelo!👇 plainconcepts.com/es/nueva-v…
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Sergio Escalada retweeted
#Evergine 2025.3.18 is here 🚀! Check out what's new, including new features like: ✅ Official #GaussianSplatting support. ✅ New #DICOM addon. ✅ Subsurface-scattering support for realistic skin. ✅ #AI-powered tools for asset generation. Learn more: evergine.com/evergine-2025-r…
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Sergio Escalada retweeted
We’re thrilled to launch a new major version of #Evergine, packed with great new features to help companies across different industries. - New Gaussian Splatting Add-on. - New DICOM Add-on. - New Evergine Runtimes. - AI-powered tools for asset generation. evergine.com/evergine-2025-r…
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Sergio Escalada retweeted
🚀We’re proud to announce the first #Evergine release of 2025! ✅ Gaussian Splatting Add-on ✅ DICOM Add-on ✅ Improved 3D AI Generative Tools ✅ Subsurface Scattering Shader Learn more here: evergine.com/evergine-2025-r… #GameDev #3DRendering
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We're happy to share the Evergine 2025 stable release, featuring: ✅ Official Gaussian Splatting support ✅ Enhanced DICOM rendering ✅ Improved generative AI for 3D models Discover more 👉 evergine.com/evergine-2025-r… #Evergine2025 #GaussianSplatting #Dicom #GenerativeAI #gamedev
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🚀 New in Evergine! The React web template now uses Vite for faster builds and supports container-sized canvases for more flexible layouts. Plus, we've added custom JSON serializers for easier data exchange between JavaScript and .NET. Learn more: evergine.com/react-template-…
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Sergio Escalada retweeted
Presenting Apricot apricot.metadev.pro Next-gen SysML2 tooling.
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Sergio Escalada retweeted
Mientras #GPT-4o, #Gemini, #Claude y #Llama lideran, llega #DeepSeek R1: código abierto, gran razonamiento y alto rendimiento a bajo costo. ¿Revolución o solo una alternativa más? 🤔 ¡Descúbrelo en este post de @carnero! 👇 plainconcepts.com/es/deepsee…
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Sergio Escalada retweeted
Evergine 2024.10.24 is here! Our latest major version, packed with new features like #GenAI capabilities, enabling developers to create 3D assets from text or images. We've migrated to #NET8 and added #WebGPU support! evergine.com/new-major-everg…
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Sergio Escalada retweeted
The new release of #Evergine comes with lots of improvements and refactors. The migration to Net8 makes it much more usable and pleasant to work with. Try it out at evergine.com/, its free! Always evolving docs at docs.evergine.com/2024.10.24…
Evergine 2024.10.24 is here! Our latest major version, packed with new features like #GenAI capabilities, enabling developers to create 3D assets from text or images. We've migrated to #NET8 and added #WebGPU support! evergine.com/new-major-everg…
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🚀 Evergine launches integration with Tripo AI's 3D asset generation service! 🎮 One of the first engines to incorporate this innovative technology. #Evergine @tripoai @VastAIResearch evergine.com/new-major-everg…
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Sergio Escalada retweeted
One of the exciting new features in the latest #Evergine release is the innovative morphing animation system. This innovative addition allows you to load facial animations directly from GLTF and FBX formats. evergine.com/morphing-animat… @ma3se
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Sergio Escalada retweeted
One of the main features I've been working on in the new #Evergine 2023.09.28 is the morphing animation system with compute shader. More info here: evergine.com/morphing-animat…
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