Graphics @ Huawei

France - he/him
Joined January 2025
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What's nice with programming is that every now and then you're treated with a little break - Get Latest on P4 - Copying OS library symbols - Building the codebase And now, the best coffee break of all, just launch Claude and let it do its thing
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Amélie Heinrich retweeted
Regardez bien ce moment. La porte-parole du gouvernement refuse d'avoir le moindre mot de compassion pour les enfants et adultes blessés et mutilés pour toujours en manifestant. L'inhumanité et la violence macroniste.
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Amélie Heinrich retweeted
this game looks so incredible man how can you hate
Ok, this is the only HQ B-Roll footage I could find of the Lost Woods with no one talking over it... The MUSIC!!! I love that rendition of the theme, it's so haunting and has a much different vibe than the OG. I wonder if it changes between child and adult.
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Amélie Heinrich retweeted
For those who... come from Montpellier? 😉 Fight for the Glade of Dreams as Rayman and Barbara in their "Baguette Outfits", a nod to another iconic studio and game! Available for free at launch in Rayman #LegendsRetold
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Amélie Heinrich retweeted
But thats not whats important rn is it tho
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Amélie Heinrich retweeted
Normally this type of thing is a bugged render for us (pipeline didn't export the skin or exported it in the wrong place, or visibility flag was broken), but for Hexed, we got to put it in the movie!
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Amélie Heinrich retweeted
À Paris, lors des manifestations du 17 octobre, une jeune femme partage son échange avec un CRS qui se déroulait plutôt bien, avant de montrer le comportement de deux autres CRS, dont un homme, qui s’est montré agressif physiquement envers elle. 😳
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La vidéo est magnifique !!
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-70€ because I had the wrong ticket type, genuinely just scum of the earth
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Legit children of the devil. Anything to pick out of the pockets of teenagers or hardworking people EVEN if they have a ticket
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I think whoever wins the next election in France as long as one of their projects is to fire every ticket inspector and publicly humiliate them for the rest of their lives I don’t want it
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Using AI in a project to me is completely fine. Oneshotting a slop mod and not understanding anything is already a lot more gray. Please remember that a lot of the people who attacked you for Crunch’s mod were probably also as uneducated as you were. Everyone larps nowadays
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Programming is a craft, but deep down it is just glorified mathematics. It’s more subjective but I do not think there is soul in code like there is in art. Local AI models make it easy to do AI coding without the environmental consequences of using the datacenters.
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The anti-AI crowd can be extremely aggressive and psychotic, sometimes for good reasons, sometimes not. Same with the pro-AI crowd. There is nuance to be had in everything, in software engineering in general AI has been a net positive for productivity, that’s just a fact
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Replying to @LiquidHbox
I work in the games industry. Most people I know use AI for coding at work because it’s silly not to nowadays, your productivity just goes 10x. However a lot of them ban them from their personal projects because of their love of the craft.
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Amélie Heinrich retweeted
WHAT THE FUCK
THEY FOUND A GREEN STAR?????/
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society does not value art enough. we should be using modern tech to empower artists to build shit that wae never possible before. i want to leave my house and think "woah im the future".
the 2000s thought airports would have fish tanks
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Amélie Heinrich retweeted
MicroSDF: Microfacet-Driven Hybrid Neural SDFs for Mixed-Reflectance Surface Reconstruction Lejia Ye, Yuhua Xu, Yulan Guo, Lian Xu, Xiaohu Zhang arxiv.org/abs/2610.19681 Abstract: Accurate 3D reconstruction in real-world environments remains a significant challenge due to the coexistence of reflective and non-reflective surfaces, which pose distinct modeling demands. Existing methods often treat these surface types separately, limiting their generalizability and physical plausibility. To bridge this gap, we propose MicroSDF, a novel neural implicit framework that facilitates geometry and reflectance modeling through microfacet theory. Our approach incorporates three core innovations: (i) a microfacet-guided geometry model that extracts multi-scale surface normals (macroscopic and microfacet) from a signed distance field (SDF), regularized by a proposed microfacet normal consistency loss to enforce physically plausible surface orientations; (ii) an enhanced dual-branch color model, where the specular branch leverages the microfacet normals to model high-frequency reflectance, and the vanilla branch, unlike prior works, uses reflection direction (instead of viewing direction) to better model diffuse and low-frequency specular components; and (iii) a detection-guided color blending strategy that adaptively fuses the color outputs based on reflection priors, providing more physically intuitive blending than implicitly learned blending weights. Combined with a tailored multi-stage optimization scheme, the proposed MicroSDF achieves robust and high-fidelity reconstruction across reflective and non-reflective surfaces. Extensive experiments on DTU, Shiny Blender, Ref-NeRF, and DeepVoxels datasets demonstrate state-of-the-art performance, establishing a new direction for physically grounded neural reconstruction.
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Amélie Heinrich retweeted
As a computer graphics person, M3 goes in S tier. It was the first Apple Silicon chip to gain dynamic caching and hardware ray tracing, and Apple’s implementations of both of those features is really good.
ranking all M-chips ever released
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