Google AI
@GoogleAIOct 15
See a fully-explorable 3D world build itself in minutes ⛩️ Watch @GoogleDeepMind's @GeokenAI explain how Gemini 4 Argon acts as a virtual builder in @antigravity to autonomously create a stunning, multi-tiered pagoda sanctuary.

Oct 15, 2026 · 2:49 PM UTC

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impressive, but who does actually need it. Unfortunately it cannot compete with opus and sol
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Does the review include walking a player-sized character up the stairs and through the doorways? That would catch places where the scene looks finished but a player gets stuck.
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this makes worldbuilding feel dangerously accessible
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I can confirm that this 3D world has three dimensions. legit
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Aapakari
@aapakariOct 15
How many minutes, closer to two or twenty?
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looks sick curious how many retries it took off camera
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Can we download the resulting project and keep editing it? I want to explore the folder structure too, which is a less glamorous kind of dungeon.
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gemini 4 argon building a whole pagoda solo in antigravity is wild can free antigravity users run argon or is it paid only ?
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genuine question, is Argon building the pagoda pieces itself or arranging assets that already exist? both are useful but very different
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a whole pagoda in minutes and i still can't get a navbar right 😭
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AI is moving beyond generating content to building entire interactive 3D worlds autonomously Gemini 4 Argon looks exciting. 🔥
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AI building pretty worlds nobody asked to actually use
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does it write the scene as code you can open and edit after or is it a black box render
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Hershal Rao
@Hershal0_0Oct 15
can’t wait to accidentally prompt a 3d rendering loop that melts my gpu
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Okay but can it build IKEA furniture?
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ShadowAguy
@shadowaguyOct 15
is the pagoda still there if you leave and come back
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A 3D world building itself is pretty wild to watch.
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Un mundo 3D explorable que se arma solo: Gemini 4 Argon como constructor virtual en Antigravity levantó una pagoda de varios niveles. Una descripción en texto ya puede terminar en un mundo.
🤖 Made with AI
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watching it place every piece is wild. procedural 3D is where Argon feels a generation ahead
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Did he generate it natively, or did he get the existing material?
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Something is fishy here
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Bonjour, Magnifique, pourriez-vous essayer avec EmbeddingGemma 2 à la place de Blender ?
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Okay, I see you, and I'm curious where the next AI‑crafted world will appear.
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finally a builder who reads the blueprint before building
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建议把验收拆成三关:碰撞与导航能否走通、目标设备帧率是否达标、局部修改后场景能否稳定保留;这比单次生成的观感更能判断能否落地。
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A multi-tiered pagoda assembled by the model itself in minutes 👀
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Moving from flat video hallucinations to declarative spatial primitives changes everything. Generating inspectable, editable 3D geometry is where virtual agency actually becomes useful.
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A multi-tier sanctuary rising while you just look on. The floor plan you keep redrawing finally becomes a place you can step into. See you around, Pete
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OK, let me replicate it using antigravity
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generating impressive visual scenes in minutes ignores asset optimization topological accuracy and runtime performance limits required for actual interactive engine integration
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模型当建造师、分钟级拼出可探索的 3D 世界,agent 的作品终于看得见了,落地还得看物理一致性。
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An explorable world is the demo; the durable contract is the scene graph. For Argon, can a builder export stable object IDs, asset provenance, and checkpoints so a human can edit one layer and resume from that state instead of regenerating the whole render?
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Watching an AI build a fully explorable 3D world from scratch in minutes is wild. Definitely want to try this, @GoogleDeepMind @GeokenAI
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the flythrough is the easy part. explorable gets real when every stair has collision and the doors open onto something
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